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Thursday, December 3, 2009

Glitching/Cheating

Last night, when I signed onto XBL to play some Modern Warfare 2 with brjahu and others, he told me about a glitch where players can make their Javelin explode after they're already dead, taking out anyone in the (significant) blast radius. I was the victim of this only once last night, but even after 1 time, it was really annoying. Now today, when I looked on IGN, they had a short article about how players will get suspended for doing this.

A couple questions...
First, how do people even figure this crap out?
Second, why do you want to cheat/glitch anyway? Doesn't that cheapen the experience? Especially with this glitch, since you have to DIE to get it to work anyway.

It's almost as silly as people who cheat to get to the top of the leaderboards JUST to have their name at the top of the leaderboards. We know you cheated to get there (I'm pretty sure nobody got over 100,000,000 kills in the first week that the game was out), so what's the point?

ALSO, I came across a couple of guys who were jumping around in Terminal like we were playing Halo 3. I just ended up shooting them in the shins/feet. It still works. I just thought it was funny.

4 comments:

  1. Yeah, I never understood glitching/cheating either. What's the point in having a great rank that you didn't earn? I guess probably one of the more "honest" responses I've yet heard from a glitcher was in the first MW in Overgrown. He was doing the very popular getting stuck in the hill glitch and shooting everyone. Amateria sent him a message saying to not cheat and his response was, "I bought the game and I'll play it however I want."

    Glad to see that they will be banning people though. Now only if we could get rid of akimbo shotguns.....

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  2. first question: as bizarre as these glitches are, there are estimated 5million ppl who own MW2, granted not all of them play online, but when you think of those figures its not surprising that someones found this glitch, and to Infinity Wards credit there's been minimal glitches exploited, certainly no "gamebreakers" like there was in Gears 2. I cant understand how someone's worked this one out, there must just be ppl who just like to try and break games and not enjoy them for what they were intentionally designed for, i've given up trying to understand why ppl cheat in these games.

    funny you should mention halo players cos that's the term i've been using to the guys u come across jumping all over the place, i think it's totally stupid, bit like the guys u come across and do what i believe is called the "drop shot" going into prone whilst shooting at the same time usually in a close quarters battle, it's not as bad as the halo players but it still annoys me, at least screw up the persons aim when they're going down to stop the chance of them landing those crucial shots.

    read today, IW are planning a big title update sometime soon, sure it'll address most of the problems, top of my wish list - dual shottys and spawn points.

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  3. My comments on this subject would probably warrant a whole new post.

    I think exploits/cheating goes much deeper than a desire to see the name at the top. Sure, it probably is some immediate payoff, but I'm beginning to think that there it has more to do with some sort of moral depravity in man.

    If you subscribe to a Judeo-Christian philosophy of how sin/evil works, then you accept that something deep has infected the human spirit, leaving it fallen and broken. In simpler terms - we really like to break the rules. We cheat when we can, we lie when it is advantageous to us, and we rarely feel remorse (well, not if you get caught).

    Highly complex videogames have given this sinful nature of man an easy way to express itself. We simply like to break the rules. We love watching Mario do things he shouldn't, we love making the physics get all funky, and we love to see... well, "just what happens".

    Unfortunately, this has infected the sense of fair play that is required for a competition to work. If the glitch didn't effect the nature of fair competition, then I wouldn't give a crap. I'm sure there's glitches in single player games I've enjoyed, but I don't get passionate about people abusing those in-game exploits.

    On a separate note, as much as I love MW2 (and I do, oh I really do...), I think infinity ward needs a serious lesson in what the word balance actually means. Halo, despite it's floaty nature, is truly balanced (at the very least) in it's design. Everyone starts off with the same gun, the same speed, the same color as your teammates, and has the same opportunity to change guns with weapons that are placed strategically balanced throughout the map. IW's approach? Screw it! Add in *everything* you can think of, then add some more. We'll play test it for a week, and if one gun is too powerful, we'll add a perk that will neutralize it's bonus. Helicopter's too strong you say? We'll throw in the ability to stay hidden. You don't like the iron sights? Have your choice of a thousand different scopes and options. It's just kinda lucky that it works. They've created a game with so much diversity in choice, that even if they did have the brains to comprehend what set-ups in the bunch are way-overpowered, it wouldn't even matter, cause something just as over-powering is gonna come along. I can't decide if it's excellent game design, or just down-right lazy. Most of the time it works great... but when you run across that one dude with Akimbo sniper rifle shotties with steady aim on. F my life.

    I've not had as much trouble in the spawn points in this game. I do wish, that it wouldn't instantly spawn you near teammates. I sneak around a great deal, and when I'm closing in on some dudes' flank, then 5 teammates spawn and ruin my attack... ugh. Whatever. Now I'm just splitting hairs.

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  4. Man, I LOVE those 1887's... they should have been released at 70, switch places with the AK. The range is insane too. I think the game is pretty balanced, though some of the spawn points can really suck. They seem to spawn you near teammates so if there is one lone guy in the middle of the whole enemy army, you can pop up right there and instantly die since you spawned in front of someone...

    ...as far as cheating goes, come play on the PC for awhile. It's ridiculous. There's always somebody who wants to get one up on you even if it means using an illegal program to wallhack or aimbot or whatever. Amateria said it good - it's human nature.

    I remember playing Battlefield 2: Special Forces and my clanmates showed me a glitch where you can use your grappling hook to enter a window into a building that you were never designed to enter. We went in there and shot so many people, getting called hackers and cheaters. Now, I don't normally play that way but that one time was pretty amusing... I normally don't play that way and have never utilized that glitch since then.

    I still don't graps the concept of cheating. I almost never use codes in SP games anymore, like I did when I was younger. Maybe there is a maturity that goes along with working hard for your titles or achievements or skill or whatever.

    I think hacking should be made illegal... call me crazy but that's my take... as video games grow bigger and bigger, hacking very similar to using steroids in football or baseball or what have you. An illegal way to improve your performance...

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