Glad to see you...
If the gaming industry is an automobile, and the game designers are the drivers, then that makes us, the players, backseat drivers, and we'll be damned if we're gonna let the industry keep on heading the way it's going (good or bad) without letting them know what we think. So buckle up, feel free to complain about there being no air in the back, and bring your most critical and analytical mind to the open air discussion of the current age, Backseat Gamers!
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Sounds like a certain writer hates the jock, muscled type guys... or silent protagonists...
ReplyDelete@JR - So, most every videogame protagonist?
ReplyDeleteI guess I just feel less of a man when I play them...
ReplyDeleteI don't really understand the list. What is the criteria for making the list?
ReplyDeleteMost of these are the silent protagonists, which I agree are boring and should be done away with. However, most old-school games didn't have speaking characters, so does that make every game/character on the NES, SNES, Genesis, etc. lame? I don't know.
I think I might take Altair and Chris Redfield off the list and replace them with Mario and Link. Those two never speak and do the same thing in every game. Also, what makes Leon Scott Kennedy so much better than Chris?
Mario in his GBA & DS remakes: "Woo hoo! Just what I needed!" How's that for engaging dialogue?
ReplyDeleteI read this list the other day and the only ones I agreed with were Pac-Man & Sonic, both of whom I've always had a strong distaste for.
@ Amateria - yeah, pretty much, haha... I was thinking of Gordon Freeman (silent but a scientist with x-ray glasses), Vaan from FFXII (athletic but not on steroids and chatty), etc, etc. I definitely enjoy when they mix up some of the stereotypes.
ReplyDeleteTwo of my close friends are scrawny little dudes but the both spent time over in Iraq. You don't have to look like the Hulk just to weild a machine gun...
I digress...