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If the gaming industry is an automobile, and the game designers are the drivers, then that makes us, the players, backseat drivers, and we'll be damned if we're gonna let the industry keep on heading the way it's going (good or bad) without letting them know what we think. So buckle up, feel free to complain about there being no air in the back, and bring your most critical and analytical mind to the open air discussion of the current age, Backseat Gamers!
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Thursday, November 12, 2009

There's no hiding from The M$ Ban Hammer.

Amazing! The only people that I think have a good argument FOR the pirated 360s are people overseas that can't get the games or the games are outrageously expensive. For example, my brother lives in Indonesia and the 360 he bought over there from a store actually came pirated ready and the games there cost well over $100 bucks. That 360 broke last year and he currently has a legal American one and when he wants a new game we buy it for him from the states and then ship it to him. It'll be another month till he plays MW2.

http://kotaku.com/5402591/report-xbox-live-bannings-upwards-of-1-million

3 comments:

  1. Hope they don't catch too many legal 360s in their net.

    I used to have a modded PSONE but since then, all my gaming is legit.

    Poor Jason. Poor, poor Jason.

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  2. I used to be a dirty pirate, ps1 and ps2 both chipped, ps2 actually was a work of art, managed to install a standard HDD which i could run games from, i had an FTP between my pc and the ps2 to copy games straight across quite impressed with myself at the time. The main reason i started to "chip" my consoles was b/c i got so sick of UK release dates being so far behind the US, plus i didnt earn enough money for all the games i wanted when i was a poor student.

    Problem i found having an unlimited supply was that it devalued the gaming experience, i used to just downloaded every new game, even the crap ones, play them for 30mins and never completing anything and really getting the most out of them. There's something nice about release dates and anticipation of a new game.

    Anyways now i'm on the straight narrow, (except my psp which is flashed with custom firmware and itouch "jailbroken" ok so maybe not so straight and narrow.

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  3. I know exactly what you mean Skatch. My DS, like most people in the world, has a rom card that allows me to basically try anything I want. I haven't gotten to the point of downloading just about anything, but it's hard to find value in something if you haven't made any sort of investment on your own end. In turn, I've also found that it's hard to find serious flaws and legitimate complaints if you haven't bought the game as well (i.e. "well, at least I didn't pay for it")

    I still have the card, mostly for convenience now, just so I can have one "game" that can stay in my DS instead of having to carry around 3 or 4, but I have legitimate copies of those games as well.

    I've had the conversation with 3N3MY about the nature of piracy and stealing and if there's a huge difference. Moral outlook aside, the point I've arrived at is that stealing hurts the industry overall. It takes money away from the developers, which means less capital being put into what we want in "the next awesome title".

    (For the record, my biggest challenge working in used game retail is the idea that we don't give anything back. The rationale about how we do is totally messed up, and if I were higher up, giving a percentage back to the developers would be one of the first things I would fight for.)

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