Glad to see you...

If the gaming industry is an automobile, and the game designers are the drivers, then that makes us, the players, backseat drivers, and we'll be damned if we're gonna let the industry keep on heading the way it's going (good or bad) without letting them know what we think. So buckle up, feel free to complain about there being no air in the back, and bring your most critical and analytical mind to the open air discussion of the current age, Backseat Gamers!
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Friday, June 25, 2010

This isn't helping....

I've been reading about new 360 Slims that are already faulty. This isn't helping and I'm sorry, but this only frustrates me more about that company. They can claim all the international sales numbers they want, but you know they can't be too accurate when every person I know that owns one has purchased at least 2.

Retarded.

4 comments:

  1. I can't wait to deal with these issues at work. Can we please start using a terminology or vernacular that doesn't revolve around the word "death"?

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  2. Why do "death" words bother you so much, haha? But yeah, Microsoft sucks at producing a quality product. Just look at all their operating systems when they first come out... other than 7. 7 has really impressed me. XP was only good when it had some service packs pumped out.

    What many companies call a "beta" phase, Microsoft calls initial release...

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  3. It's really just the connotations (or maybe, definitions) the word "death" brings up. It's a bad problem, no doubt, but I don't think that the first kid who called it the red light of death could have known the encompassing failure his particular issue would represent... he was probably just trying to be funny on the internet, the only way to get noticed.

    Online connectivity has solved many a problem concerning software, both with games and practical applications alike. It's a shame that it can't fix hardware design flaws.

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  4. Unfortunately, hardware failure is a big problem, not just with the 360...

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