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If the gaming industry is an automobile, and the game designers are the drivers, then that makes us, the players, backseat drivers, and we'll be damned if we're gonna let the industry keep on heading the way it's going (good or bad) without letting them know what we think. So buckle up, feel free to complain about there being no air in the back, and bring your most critical and analytical mind to the open air discussion of the current age, Backseat Gamers!
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Thursday, April 29, 2010

Halo is old news, but I never meant for this to happen.

Maybe over a quarter of the staff leaving Infinity Ward and then suing the company that has been holding their money hostage isn't enough evidence that Activision is indeed a giant evil bastard.

What poor decision making.

4 comments:

  1. Wow. I'm a little surprised by this. I knew that when Bungie broke their publishing agreement with MSG, that they would have to be going someplace else.

    It is important to note that Bungie will retain it's intellectual property (not that I think it's above Activision to steal it) and that this will be a new franchise that isn't Halo. That should also translate to cross-platform release.

    Maybe they can make a remake of Marathon than doesn't make me nauseous.

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  2. pretty shocked tbh....wat's next..Guitar Hero: Master Cheif. i know bungie sold the rights to the MS but all i can see happening now is Bungie being abused the same way every other game under Activision has..1200pts map packs, sequal after sequal churned out each year, Activision are become wat EA used to be..

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  3. I ♥ Marathon! I played that first game so much on this ancient Mac a neighbor friend had. Great game...

    Anyways, not a fan of Activision and probably won't really support their games. I'll still buy Blizzard products but I'm really going to do my best to avoid supporting Activision. Unless they get some new leadership that actually cares about their products and the consumers who purchase them instead of making cash...

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  4. I try not to care who strictly publishes my games, since a good publisher is basically there to ensure good sales, not necessarily quality games. I still trust the designers and development teams on that front. Activision has just gained a reputation in the recent past for not being content with that and stepping on the toes (sometimes the whole foot) of the creative process.

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