Glad to see you...
If the gaming industry is an automobile, and the game designers are the drivers, then that makes us, the players, backseat drivers, and we'll be damned if we're gonna let the industry keep on heading the way it's going (good or bad) without letting them know what we think. So buckle up, feel free to complain about there being no air in the back, and bring your most critical and analytical mind to the open air discussion of the current age, Backseat Gamers!
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This is so true
The original caption for this stated:
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Gaming started a trend to appeal to more people. Hard core gamers wanted hard core games, not something that would build your self esteem" - source
Aren't more difficult games better at building self-esteem? In the end, isn't it more satisfactory to "work" through a game rather than just waltz right through it? Where's the fun in that?
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