A while back many of us were having a discussion during a game of Call of Duty (I can't remember which one, which will further my point later in this post) about why we were enjoying COD over Halo. COD had stolen our hearts away, showed us the light, and gave us killstreaks. It's like they tapped into the part of my brain that loves to cause destruction and they put it in a playable format. At the time, the phrase "my first shooter" was used to describe Halo's gameplay, design, and overall look. Looking back, and openly admitting that I loved my time in any of the multiplayer experiences I had with friends, I couldn't have been more wrong when I agreed with that comment. (For the sake of discussion, this article will be referring to Call of Duty Black Ops, and Halo Reach unless otherwise noted).
Reasons why I love Halo
1. Sense of Team - I think Halo does team gameplay better than any other shooter on the market to date. There are a number of reasons this could be, but at the end of the day, I've never felt more on a team in Halo games. Even the original one. Free-for-fall games and team slayer games felt intrinsically different. The COD series all feel so jumbled and busy. That's not always a bad thing, but when everyplayer is fighting for their own selfish kills, so they can get their own selfish killstreaks, the "team" that wins is the team who had the best players, not the team that worked together. We usually played objective based games in the older Halo's anyways, but even the most chaotic fight out there still had a sense of cooperation for me.
2. Objectives - I'll openly admit that I haven't given the objective playlists in COD a fair shake like I have with Halo, but my experience with them has been miserable. It seems like all the objective stuff in COD has to do with bringing something someplace AND killing the other team. It's that big AND that frustrates me. The objective isn't the only goal, which distracts from the point of an objective gametype. Domination, if it can be called an objective gametype, is probably the closest fit out there, but I think it's because everything happens so fast and close together, the objective is barely noticeable.
Halo, on the other hand, rewards players with a strong focus on the objective. A player is rewarded with communication and teamwork. Counter to COD, killing isn't always the best option. Letting the enemy attack your base for a while could allow some sneaky guys to get in and get the flag unopposed. I'm sure that COD could be played with that level of coordination, but the general feeling and aesthetic aren't nearly as conducive to it.
3. Films/Photos - Hey, look what COD took from Halo! Obviously, both games now have a film and and photo mode, but I'm gonna go on a fanboy limb and say that Halo's is overall better (and if any of my reasons are wrong, do correct me). Halo's has a vertical navigation that makes capturing that perfect angle easier than ever before. Halo automatically tags photos of you that are connected to your gamertag, which makes it fun (and sometimes humiliating) to take photos and post them online. Bungie.net support allows the players to come in and download high res versions of their photos for personal use. The only thing COD has is the ability to string clips together with a crude editing system, a function that is cool in and of itself, but frustrating as all get out to use with their other tools.
4. Map/Game Editor - This one might not be the biggest selling point for some, but the level of control Bungie has released to the player in their map editor is disturbing. They've blessed the player with a fantastic selection of items to use, reached out to the fans of older halo games and included full set pieces to recreate favored structures and maps, and given the game editing tools to change how gametypes work on the players own terms. I sometimes wish I was more deeply involved in the custom game community due to all the possibilities. I'll post photos of my own map, and maybe videos of it in gameplay sometime.
The map editor also allows bungie to rexamine their game all the time, and not have to release full patches of the game - removing or moving items and weapons, changing gametype set-ups, and anything else they need to do, is all updated through the playlists, not the software (in other words, due to it being integrated into the game, no one needs to download additional elements or information since it's already there!) This leads to my next point...
5. Post Launch Support - I can't think of a game studio who gives more post launch support than Bungie. Additional maps (both free and of value), new gametypes, new playlists, an array of challenges to always be looking for. Maybe Epic Studios, but do all those updates and game fixes really count?
6. Character Creation - Another one that probably isn't the biggest deal, but as a dabbler of game philosophy, I really appreciate it. I think it's amazing how people can interact in a digital world. Lead Salad's facebook has recently posted photos of me - well, it's Halo me, but anyone who plays with me knows that there is no difference - that
is me, avatar or not. When he and I or anyone else interact in this virtual world, it's us. (Even without the pretentious reasons, it's really fun to customize your guy and make him cool to your own liking).
7. Well-rounded - I won't bother listing everything here, but Halo is really well-rounded too. You could have that game for a few weeks, and besides everything being shooting based gameplay, you could play a different style of game, with a different goal and objective every day. Where's the coop campaign Black Ops?
Things I don't like so much (to be fair)...
- Grenades work like stink bombs, causing not much more of an irritation to the enemy.
- Armor lock - I won't even bother... actually, most of the armor abilities big me, but that's just a big one. Hopelessly broken...
- No ranking system for matchmaking - The leveling up system has nothing to do with player skill or ability, so sometimes the matchups online feel unfair. Fortunately the times it feels unfair are generally balanced out with times it feels unfair in your favor. (and anyone playing a sysmetrical CTF games against my brother and me will always feel like they got robbed!)
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Feel free to respond... or just read it... or don't. I felt like writing something and this one's been on my mind due to a conversation I had with a buddy from my church. Heck, I still play COD - Black Ops is (statistically speaking) the COD game I've been the best at so far. And nothing is as smooth as COD on the consoles control wise. That still won't keep me from loving Halo. Peace, brothers.